Basic rock usage

Using rock, the basic way

If you have a usefile, calling rock is pretty easy:

rock

will look for usefiles in your current directory and, if possible, build them.

If it finds the wrong use file, you can specify it:

rock mmorpg.use

Or you can directly specify an ooc file:

rock source/mmorpg.ooc

Sadly, it’s possible that rock thinks your ooc code is alright and passes the C files to your C compiler which then prints pages of errors and explodes subsequently. In that case, you’ll need to increase rock’s verbosity to see the compiler output:

rock -v

Building an executable and tired of typing ./mmorpg all over again?

rock -r

will run your executable after having built it successfully.

To speed up the compilation process and to save you some time, rock caches compiled dependencies in a hidden subdirectory called .libs. In most cases, this is awesome, but sometimes, something goes wrong and you get pretty strange unexplainable error messages. Just to be sure, you can just

rock -x

then, recompile and see if it works.