Code checking


rock is nice to build entire projects, but the downside is that checking individual files is tricky. sam solves most of that problem.

Let’s say you have the following directory structure:

├── source
│   └── foobar
│       └── package
│           └── foo.ooc
│           └── bar.ooc
└── foobar.use

Running rock --onlyparse source/foobar/package/foo.ooc wouldn’t work, because it wouldn’t be compiled in the context of the foobar project (the source path would be set to source/foobar/package instead of source)

sam solves that with its check command, by walking up the file tree until it finds an .use file that contains the .ooc file it was passed by argument.

Then, sam writes a custom .use file in its cache directory, with Main set to, in our case, foobar/package/foo, and runs rock.


Simply run:

sam check /absolute/path/to/any/file.ooc

And check the return status. If the check goes well, sam will not output anything by default (except in verbose mode). If it goes wrong, it will relay rock’s output.

The --mode argument lets sam know how deep the check should be:

  • --mode syntax only makes sure the code is valid ooc syntax
  • --mode check (default) will catch undefined symbols, missing imports, etc.
  • --mode codegen (rarely needed) makes sure rock can actually generate C code from it


sam check is designed to be integrated with code editors. An example of that can be found in ooc.vim, where a sam-based syntastic checker is implemented.